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antimatter said: while making door how to 'Tie it all to an Entity' door.....
i dont understand
Select the brush you want to turn into a door and the origin brush (if you want a rotating door) and press ctrl+t.
Then select func_door(_rotating) from the drop-down list.
...and that's the bottom line because Mate de Vita said so.
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2010 Jul 15 at 13:48 UTC
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