yeah you get annoyed but you gotta remember ( that you were a newbie once to
) i always try to remember that but most of the times i just get angry and shout
if you got expert.fgd then you also can put a game_player_equip ( point entity )
this one gives all players in the map the same weapons without them having to pick them up you just need to make 1 single game_player_equip in the map and then select it and press Alt+Enter
to see the properties and set what weapons and how many bullets you want it to give ( by default it doesn't give anything )
and for glass you just make a brush with a texture that looks like glass ... press Cntrl+T to make it an entity and select func_breakable ( if you want breakable glass )
after that set "render_mode" to texture
and Fx_amount to the desired value i usually use about 100 , or smaller value so its good and transparent
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its
SUPERJER ! the greatest super hero ever!