Darn this question has been kept in my heart for 1 year...

Darn this question has been kept in my heart for 1 year...

Hammer Mapping — Page [1]
Sgt.Fr3ak_boiz

2006 Nov 3 • 49
14 ₧
Hi jer long time im offline to busy to get to interact.I was just wondering how in the world a mapper can have their own credits or textures without even needed to make a wad file or need to download the wads to play cs?
Im getting irritated when people complain that the downloads take a long time especially when the wad files are big.I saw a lot of maps can have their own textures BUT no wad files needed..
 
 
 
2007 Jun 15 at 05:31 PDT
jacksmoke234
Tendrils McGee

2005 Mar 20 • 1375
34 ₧
When compiling, on the first line after your "mapname" put -wadinclude <wad name>
 
 
 
2007 Jun 15 at 06:52 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Two ways:

hlcsg -wadinclude yourwad yourmap

or

hlcsg -nowadtextures yourmap
this wadincludes ALL your wads
 
 
 
2007 Jun 15 at 15:22 PDT
Sgt.Fr3ak_boiz

2006 Nov 3 • 49
14 ₧
"superjer" said:
Two ways:

hlcsg -wadinclude yourwad yourmap

or

hlcsg -nowadtextures yourmap
this wadincludes ALL your wads

Thx got it!
 
 
 
2007 Jun 15 at 19:32 PDT
Page [1]