CS Player Models!

CS Player Models!

Hammer Mapping — Page [1]
RandomSHot
2007 Feb 12 • 15
11 ₧
I know this is not a Mapping ? but i cant find out anything!
By any chance do you know were i can find out how to edit player models?
 
 
 
2008 Jan 13 at 23:15 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
That's... difficult. If you can find an *.mdl decompiler program this will allow you to remove the mesh data from valve *.mdl filesm creating *.smds and a few other filetypes.

AFAIK there aren't really any decent ones around. Certainly I have found one in development at these forums but it doesn't seem to have been released yet. You might also want to try CannonFodder's tools (Google them).

Once you have that sorted use some kind of a graphics program to edit them, such as 3DSMax, Cinema4D, or Blender (which is free and has plugins for exporting *.smds, they probably work for import too, But I'm not sure). Then you are finished! Yay! Was it worth it?

PS If you do find a good mdl decompiler, please tell me as I am looking for that sort of stuff too.
 
 
 
2008 Jan 14 at 00:54 UTC
SuperJer
Websiteman

2005 Mar 21 • 6663
When I made models for Counter-Strike I used a free program called Milkshape -- it was alright.

I don't know if Milkshape can load HL .mdl, though.
 
 
 
2008 Jan 14 at 09:25 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Jan 14 at 23:13 UTC
RandomSHot
2007 Feb 12 • 15
11 ₧
I found A Model viewer that let me export textures to photoshop then inport back and create a new .mdl file. i downloaded amx modx studio but havent tryed anything yet!



Thank for the help!
 
 
 
2008 Jan 16 at 02:23 UTC
IIopn

2008 Feb 26 • 227
36 ₧
Hey How To Use MilkShape Anyway?
I Love Army Men Sarge's War
 
 
 
2008 Mar 2 at 05:13 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Mar 2 at 21:17 UTC
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