1. Indonesian tak boleh. ok put a box around map and call the texture sky
2.msvbvm60.dll need to be placed in system folder in window folder
automap.rar need winrar to open
3.dl some bots and edit ur file liblist.gam in ur mod directory folder. for models u need a program like milkshape3d or 3d studio
4.same as number 1
5.water = make a brush then ctrl+t it
then select func_water
tree: make a entity called cycler_sprite
then in the model name put models/tree1.mdl or watever
word or picture on wall is just textures
6. i explain all entity for counterstrike and halflife
counter strike only entities:
armoury_entity = can make guns on the floor
env_smoker = to make smoke
func_bomb_target = where can plant bomb
func_buyzone = where can buy
func_escapezone = where Terror needs to escape in es_ maps
func_hostage_rescue = where CT needs to bring hostage to rescue
func_vehicle = to make vehicle
func_vehiclecontrols = to make controls for ur vehicle
func_vip_safetyzone = for vip to go to escape
hostage_entity = to make a hostage
info_bomb_target = also bomb target
info_compile_parameters = here u can set parameters for compiling
info_hostage_rescue = also hostage zone
info_map_parameters = here can set some stuff
info_player_deathmatch = Terrorist start
info_player_start = CT start
info_vip_start = vip start
entities used by HL and CS!! not entities only hl uses
ambient_generic = to add sounds
button_target = can make a button to target stuff
cycler = to add models to ur map
cycler_sprite = to add sprites to ur map
env_beverage = to make cans of a drink appear which can heal u
env_beam = to add beams to ur map, u need it to target something like an info_target
env_blood = to make blood
env_bubbles = to make bubbles
env_explosion = to make an explosion
env_fade = to make the screen fade
env_funnel = to make that cool effect right when the incident happens
... and much more= = okok i found a good website for this stuff
http://www.twhl.co.za/wiki.php?cat=1