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ColinB said: Hello everybody,
I want it to be a normal door with the only difference that it refuses to act like a door when I press a button and when I press the same button again it acts like a door again.
Give the button a name and put that name in the door's Master property.
Make sure you check Toggle in the button's flags.
ColinB said: I would also like to know how to make the door's primary state unlocked.
It should be unlocked from the beginning if you don't set a master. If you mean in the previous example, you'll have to use this technique to set the button to On at the start of each round.
...and that's the bottom line because Mate de Vita said so.
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2009 Dec 25 at 12:10 UTC
— Ed. 2009 Dec 25 at 12:10 UTC
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