Compiling error....

Compiling error....

Hammer Mapping — Page [1]
Djuice27

2008 Jan 22 • 154
132 ₧
I get the Error that says this....

Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)

How to Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect

I'm not sure how to fix....

Check it out....It's not much of a map, i know....i just learned how to make them 3 hours ago but here u go.....

http://www.mediafire.com/?cfdtwtywina
Duh Dun Dun Duh Dun Dun
 
 
 
≡ 2008 Jan 22 at 07:33 UTC
SuperJer
Websiteman

2005 Mar 21 • 6807
Your giant room is too big, and is missing walls on two sides.

Make it about 10% smaller. Having stuff close to the edge of the grid causes problems. Although your problem is probably the giant gaping leaks on both sides of your map.
 
 
 
≡ 2008 Jan 22 at 07:41 UTC
Djuice27

2008 Jan 22 • 154
132 ₧
Oh man....i see now, Thanks! I didn't see those two sides because i was looking at the side view and all 4 corners were sealed, but i see now, thanks bud!
Duh Dun Dun Duh Dun Dun
 
 
 
≡ 2008 Jan 22 at 19:54 UTC
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