Brush Error - can i ignore it ?

Brush Error - can i ignore it ?

Hammer Mapping — Page [1]
waza123
2008 Jan 26 • 10
I have error while compiling, is there a way to say to compilter to ignore this errors ?

or

how to fix this error ?

and how to ignore LEAK errors ?

Quote:
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...Error: Entity 0, Brush 13: outside world(+/-4096): (-10000,-6882,-9491)-(10000,514,135)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 13: outside world(+/-4096): (-10000,-6882,-9491)-(10000,514,135)
Error: Entity 0, Brush 13: outside world(+/-4096): (-10000,-6882,-9491)-(10000,514,135)
Error: Entity 0, Brush 14: outside world(+/-4096): (-10000,513,-9147)-(10000,7395,135)
Error: Entity 0, Brush 14: outside world(+/-4096): (-10000,513,-9147)-(10000,7395,135)
Error: Entity 0, Brush 14: outside world(+/-4096): (-10000,513,-9147)-(10000,7395,135)
50%...60%...Error: Entity 0, Brush 27: outside world(+/-4096): (-10000,-953,240)-(10000,157,10000)
Error: Entity 0, Brush 27: outside world(+/-4096): (-10000,-953,240)-(10000,157,10000)
Error: Entity 0, Brush 28: outside world(+/-4096): (-10000,156,240)-(10000,1262,10000)
Error: Entity 0, Brush 28: outside world(+/-4096): (-10000,156,240)-(10000,1262,10000)
(0.03 seconds)

----- END hlcsg -----


 
 
 
2008 Jan 26 at 09:00 PST — Ed. 2008 Jan 26 at 09:22 PST
begginer

2007 Oct 24 • 990
13 ₧
you can't ignore errors just fix them ! the leak error means that there is a point in your map that has a "leak" that means that your map isn't air-tite and there is a place in your map that connects with the black void outside of your map ( very bad ) that needs to be plugged up ( if you cant find the leak then go to map/load pointfile and trace the path back to find your leak )

PS: an entity doesn't count as a "solid object" so if an entity is connecting with the void outside than that causes a leak error to
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Jan 26 at 09:57 PST — Ed. 2008 Jan 26 at 09:59 PST
begginer

2007 Oct 24 • 990
13 ₧
and the other error it seems that 1 (or more) of your brushes are too close to the end of your map space ( u can only make your map as big as hammer lets you .. the part where it still has lines .. if it gets to close to the end the map won't comply ) just move the brushes away from the edge and it should work. i had this error myself once

hope i helped
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Jan 26 at 10:04 PST — Ed. 2008 Jan 26 at 10:05 PST
SuperJer
Websiteman

2005 Mar 20 • 6629
Error: Entity M, Brush N: outside world(+/-4096):

This means you put a brush too close to the edge of the grid, or you created an invalid shape.

Invalid shapes do not save correctly to .MAP, sometimes they becoming infinitely large in one or more directions.

Open the .MAP files in Hammer to see if this happened to you.
 
 
 
2008 Jan 27 at 14:34 PST
buq25

2008 Jul 5 • 583
295 ₧
Thanks superjer, I had that problem too, and you solved it for me. Click superjer, /bow. (if you play WoW you may now what this makes =P)
Today's post brought to you by the letter: "heck".
 
 
 
2008 Jul 6 at 09:09 PDT
Page [1]