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Are you guys sure about that? I really wouldn't expect CLIP to solve this.
You can make the func_bomb_target out of as many brushes as you like. I would just construct the bomb target in such a way that you can only plant where you decide.
Alternatively, you should be able to fill in the hole with an invisible solid. Probably func_breakable, if your boxes also explode with the bomb. I would put the NULL texture on it to make it invisible and 0-wpoly.
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2010 Jun 2 at 02:47 UTC
— Ed. 2010 Jun 2 at 02:48 UTC
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