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Hello every body
Please i want to know that how i can place some breakable glass in the windows....!
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2006 Oct 11 at 08:46 UTC
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luke

2006 Aug 29 • 112
16 ₧
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well its not to hard if im doing it right lol i might be missing something but just get the texture of the glass you want , put it where you want it then make it a entiry (clt + t ) and choose func_breakable lol i think that should work
 hope that helps
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2006 Oct 11 at 20:19 UTC
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yes. That's pretty much the only way to do it.
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2006 Oct 11 at 21:01 UTC
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luke

2006 Aug 29 • 112
16 ₧
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2006 Oct 11 at 21:14 UTC
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buckjer
Was: Kaddi...something

2006 Feb 20 • 34
23 ₧
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you guys are noob mappers. dont listen to them
do func_breakable but also set render mode to texture and set amount to 185
<3
or do a func inv and make an aa trigerr around it...blah, thats only to get past the decal flood glitch in hl :X
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2006 Oct 12 at 02:38 UTC
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185????
More like 85.
That would be some hard-to-see-thru glass.
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2006 Oct 12 at 18:16 UTC
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so that's how you do see-through.
I'm not a noob mapper anymore!
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2006 Oct 12 at 21:05 UTC
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