T0xic-

T0xic-

User name
T0xic-
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Assigned post color
#aa55bb
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Registration date
2009 March 4
Post count
5
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0 ₧
Location
NYC
Signature
If you got nothing to do, don't do it here.
Timezone
America/New_York
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Recent posts by T0xic-

Recent posts by T0xic-

2009 Mar 4 at 08:42 PST
Error: plane with no normal in Hammer Mapping
Ha, I was right, it had to do with the light bulb being half into the abyss... thanks alot for the help!
2009 Mar 4 at 08:25 PST
Error: plane with no normal in Hammer Mapping
The only thing that would make sense at this point is that i have added "light bulbs" on the walls and it looks like it's half inside the wall and half out (into the abyss). Is that anything to be concerned with?
2009 Mar 4 at 08:22 PST
Error: plane with no normal in Hammer Mapping
it's in the center of the gride on all sides (top, front, side).
2009 Mar 4 at 08:21 PST
Error: plane with no normal in Hammer Mapping
When I pressed ALT+P it said no errors.
2009 Mar 4 at 08:10 PST
Error: plane with no normal in Hammer Mapping
The map has a problem which must be fixed..

Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,128>-<10000,10000,256>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,128>-<10000,10000,256>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,92>-<10000,10000,292>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,92>-<10000,10000,292>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,96>-<10000,10000,288>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,96>-<10000,10000,288>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,110>-<10000,10000,274>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,110>-<10000,10000,274>

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem.

I have no idae where the ZHLTProblems.html file is, can someone either help me fix this problem or tell me where that file is located. thanks.

**Edit**

The Cure: My Entity "Light" Was half inside the wall/half out into the abyss. When I forced them all to be completly inside the room it solved the whole mess.