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Posts written by T0xic-:



User
Ha, I was right, it had to do with the light bulb being half into the abyss... thanks alot for the help!
User
The only thing that would make sense at this point is that i have added "light bulbs" on the walls and it looks like it's half inside the wall and half out (into the abyss). Is that anything to be concerned with?
User
it's in the center of the gride on all sides (top, front, side).
User
When I pressed ALT+P it said no errors.
User
The map has a problem which must be fixed..

Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,128>-<10000,10000,256>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,128>-<10000,10000,256>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,92>-<10000,10000,292>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,92>-<10000,10000,292>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,96>-<10000,10000,288>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,96>-<10000,10000,288>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,110>-<10000,10000,274>
Error: Entity 28, Brush 0: outside world<+/-4096>: <-10000,-10000,110>-<10000,10000,274>

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem.

I have no idae where the ZHLTProblems.html file is, can someone either help me fix this problem or tell me where that file is located. thanks.

**Edit**

The Cure: My Entity "Light" Was half inside the wall/half out into the abyss. When I forced them all to be completly inside the room it solved the whole mess.