krazy6192krazy6192User name
krazy6192
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#bbeecc
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Registration date
2006 November 7
Post count
58
Score
14 ₧
Location
look inside my pouch
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UTC
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2006 Nov 25 at 23:00 UTC
what the heck!!!!!!! in Hammer Mapping
damnit that sucks i guess ill make it smaller...
2006 Nov 22 at 23:52 UTC
what the heck!!!!!!! in Hammer Mapping
*gasp* what is this!?!!?!? wen loading map!
2006 Nov 20 at 11:34 UTC
??_supermarket in Hammer Mapping
LOL NVM BOUT THAT MAP THERE WAS A CRAP LOAD OF ERRORS I DONT WANA FIX
2006 Nov 19 at 18:49 UTC
My Pimp New Movie!!! in General
i agree with aarronjer that sucked
2006 Nov 19 at 15:25 UTC
??_supermarket in Hammer Mapping
im just started a new map called ??_supermarket while waiting for posts on my error with the other one, its ??_supermarket cause i dont know what kinda map i should make it, im thinkin of a hostie one but idk the symbol
2006 Nov 19 at 01:50 UTC
THE KITCHEN in Vidja Games
LOL WOW
2006 Nov 18 at 22:18 UTC
ahhhh errors galore! (im not sure what that word means) :) in Hammer Mapping
THE ERROR THING SAYS ALLOCBLOCK: FULL
2006 Nov 18 at 17:52 UTC
ahhhh errors galore! (im not sure what that word means) :) in Hammer Mapping
i was tryin to test my map today and there was a error when the map was loaging
2006 Nov 17 at 22:53 UTC
ahhhh errors galore! (im not sure what that word means) :) in Hammer Mapping
"krazy6192" said: lol ok i did this thingy with the red dot and here it is lol in the picture the black trieangle is not a leak the thing just cant see that far
inside the log heres what it says bout the leak Warning: === LEAK in hull 0 === Entity light @ (1088,-1344,-2624) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Warning: === LEAK in hull 1 === Entity light @ (2688,-3392,-3456) Warning: === LEAK in hull 2 === Entity light @ (2560,-2880,-3520) Warning: === LEAK in hull 3 === Entity light @ (2688,-3392,-3456) 5.47 seconds elapsed
2006 Nov 17 at 21:38 UTC
ahhhh errors galore! (im not sure what that word means) :) in Hammer Mapping
lol ok i did this thingy with the red dot and here it is lol in the picture the black trieangle is not a leak the thing just cant see that far
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