darkhelmet41290

darkhelmet41290

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darkhelmet41290
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2008 January 21
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10
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Recent posts by darkhelmet41290

Recent posts by darkhelmet41290

2008 Jan 25 at 17:12 UTC
Help with Compiling Error in Hammer Mapping
Woohoo! It compiled! The problem is that CS crashes and says


Fatal Error:
Allocblock Full
2008 Jan 24 at 00:00 UTC
Help with Compiling Error in Hammer Mapping
16054 faces
Create Patches : 106281 base patches
0 opaque faces
1457485 square feet [209877872.00 square inches]
Error: Exceeded MAX_PATCHES


Still maxpatches error. Do I just need to make my map smaller or is there something else that could be causing it? I got rid of the box...
2008 Jan 23 at 05:28 UTC
Help with Compiling Error in Hammer Mapping
no leaks. Guess it was just too big. Ill get rid of the basement and get back to you, I know you hang on my every post.
2008 Jan 23 at 03:16 UTC
Help with Compiling Error in Hammer Mapping
Big news everyone! after 5318 seconds, leafthread finished! The problem is that now it says

Error: Exceeded MAX_PATCHES

So apparently I have some leaks to fix, (Big box around the map didnt work).
2008 Jan 23 at 01:39 UTC
Help with Compiling Error in Hammer Mapping
... try making it smaller.
2008 Jan 23 at 01:32 UTC
Compiling Problem. in Hammer Mapping
was there a leak error in the DOS prompt box? Hammer REALLY doesnt like leaks.
2008 Jan 21 at 20:16 UTC
Help with Compiling Error in Hammer Mapping
Wow, I wasn't expecting such a detailed reply, thank you so much, Ill turn it into a func_wall. But by that, do you mean select all the stairs, right click 'tie to entity', and assign them all func_ wall? Or would that make too many entities? If that is the problem, I could just remake it into a ramp?

2008 Jan 21 at 18:12 UTC
Help with Compiling Error in Hammer Mapping
lol yea, my friend drew up the blueprints a while back, but he was planning on making it a DE, but instead of red 'x's, he put 'BOMB HERE'. Didn't go over too well. Thats why it'll be an FY.

But yea, I checked with some teachers and accidentally forgot to tell them what game we would be playing it on. They thought it would be cool.

But could there be any reason why LeafThread is taking so long or is the map simply too big?
2008 Jan 21 at 16:59 UTC
Help with Compiling Error in Hammer Mapping
It definitely isnt my compy,

2.8 GHz Pentium Dual Core
2 Gig RAM
GeForce 7600 GT BFG Overclocked


admittedly, it is a big map; It's my school, were doing an all night gaming LAN at our school, so I mapped out the school. I was hoping to get it done by then. Here are some pics.


2008 Jan 21 at 01:19 UTC
Help with Compiling Error in Hammer Mapping
I cant get past the LeafThread thing, I left it on for more than a day, and it never got farther than 40%. It's a big map, but It shouldnt take that long, should it?