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Loading? Do you mean compiling? If so, 20 minutes isn't that much depending on the size of your map, a really big map can take hours to compile. But if your map is rather small then clearly there's something wrong. One common problem beginners make is that they make the sky as a big box around the map, instead skies should be made like this(imagine this two maps are seen from the side)
Also, NULL unseen brush-faces and make sure you don't overlap brushes.
You can also set vis to -fast but it is not recommended for final compiles since it will decrease the performance of the map in-game and could also cause some visual glitches.
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2008 Apr 14 at 08:09 UTC
— Ed. 2008 Apr 14 at 08:23 UTC
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