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Ye got it thanks people for helping me make my maps. Ganna make MILLIONS !!!! Thx !!
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 23 at 17:01 UTC
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Edit the .bat-file and add "+deathmatch 1" before "+map mapname":
eg:
Quote:
@echo off
hlcsg -nowadtextures mapname
hlbsp mapname
hlvis mapname
hlrad mapname
copy mapname.bsp "C:\Steam\SteamApps\EMAIL\counter-strike\cstrike\maps"
pause
"C:\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +deathmatch 1 +map mapname
(This is the Steam-version of the batch-file, if you're using non-steam it's practically the same, you just +deathmatch 1 before +map mapname...)
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2008 Nov 23 at 17:04 UTC
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?
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 23 at 17:06 UTC
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CS2008 said: ?
lol
You have a .bat file with which you compile your map.
Right-click on it and select edit. Then in the last line right before +map mapname write what KD said and save the .bat file, then compile the map.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 23 at 17:10 UTC
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Are you compiling with a bat-file or from Hammer?
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2008 Nov 23 at 17:16 UTC
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(Nevermind that I got a new question)
I read another post about restricting guns and weapons (as I want to make a knife map) but I cant find the command that it talks about.
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 23 at 17:51 UTC
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DaveDays
Miley Cyrus Stalker
2008 Jul 22 • 203
153 ₧
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2008 Nov 23 at 18:08 UTC
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What's that in aid of?
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 23 at 19:18 UTC
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well you can use the game_player_equip to give players any weapons you want. To prevent them from buying any, you can make a buyzone in a wall.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 23 at 19:31 UTC
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Yes I know that but what do I do about usps and glocks? How do I stop people getting them
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 23 at 19:56 UTC
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CS2008 said: Yes I know that but what do I do about usps and glocks? How do I stop people getting them
by not selecting them in the game_player_equip entity. If that doesn't work, try game_weapon_strip or game_player_strip or something like that.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 23 at 20:49 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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place all players in an trigger_multiple and let it trigger a info_playerweaponstrip
then let them fall into another trigger_multiple and let them trigger a game_playerequip
then they fall into a trigger_teleport and teleport them to the map
*the noob way*
and fuck u mate de vate copying my signature AND UR FUCKING AVATAR OMG I WILL USE MY GODLY SKILLS AT PYTHON AND CHANGE IT AHAHHAHAAH
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2008 Nov 24 at 05:00 UTC
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SRAW said: place all players in an trigger_multiple and let it trigger a info_playerweaponstrip
then let them fall into another trigger_multiple and let them trigger a game_playerequip
then they fall into a trigger_teleport and teleport them to the map
*the noob way*
and fuck u mate de vate copying my signature AND UR FUCKING AVATAR OMG I WILL USE MY GODLY SKILLS AT PYTHON AND CHANGE IT AHAHHAHAAH
w8 what? First of all I didn't copy your signature, I copied Stone Cold's phrase replacing Stone Cold with Mate de Vita.
And what the hell is wrong with fps doug?
Yeah, you go ahead and do that
Oh and why the hell would you want to do all that?
And one more thing: YOU CALLED ME MATE DE VATE AGAIN!
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 14:26 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Mate de Vita said: MATE DE VATE
Clearly what I shall refer to you as from now on. Unless I go for the short MdV.
And SRAW? Despite how wonderful python is I'm not sure how you could use it to change M d'Vate's settings without spamming his login with every combination of ASCII characters (which it has to be said it would be quite good at).
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2008 Nov 24 at 17:14 UTC
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Wow! Calm down!
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 24 at 17:42 UTC
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Mate de Vita said: well you can use the game_player_equip to give players any weapons you want. To prevent them from buying any, you can make a buyzone in a wall.
Wheres game_player_equip ? And wheres controls for buyzone?
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 24 at 17:46 UTC
— Ed. 2008 Nov 24 at 17:46 UTC
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Down Rodeo said: Mate de Vita said: MATE DE VATE
Clearly what I shall refer to you as from now on.
-_______________________________________-
Anyway Python < Pascal
@CS the game_player_equip is under point entities, buyzone is under brush entities (I think), it's func_buyzone or something.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 17:48 UTC
— Ed. 2008 Nov 24 at 17:50 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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2008 Nov 24 at 18:24 UTC
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Ladder and door?
I am the fire in hell and the devil himself,
but most of all, I'm here to kill you!
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2008 Nov 24 at 18:29 UTC
— Ed. 2008 Nov 24 at 18:33 UTC
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Down Rodeo said: Pascal? Oh dear.
LOL Well, I'm still in the beginner phase of programming and Pascal is one of the simplest (possibly the simplest) of them all.
CS2008 said: Ladder and door?
wha? ladder is func_ladder and door is func_door or func_door_rotating.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 19:26 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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True dat. If you fancy a totally different way of programming I heartily recommend Haskell. It's brilliant, it is such a different way of thinking.
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2008 Nov 24 at 20:30 UTC
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and what about the good old C/C++? good/ok/bad?
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 20:36 UTC
— Ed. 2008 Nov 24 at 20:36 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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If you fancy some kind of a career in any kind of programming then C/C++ is the way to go. I don't think they're necessary at the moment, but you might do well to look at it - not to learn, but to be familiar.
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2008 Nov 24 at 21:45 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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still python is way easier than c++
for example
python:
if mate_de_vate == gay:
print lens(amount of gayness in mate_de_vate) * 99), PERCENT
c++
i have no fucking idea but..
amx pawn
#include mate_de_vatesucks
{
get_amount_of_gay_ness_of_mate_de_vate
if amount_of_gay_ness_of_mate_de_vate /= 100%:
print amount_of_gay_ness_of_mate_de_vate
}
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2008 Nov 25 at 08:41 UTC
— Ed. 2008 Nov 25 at 12:12 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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But python is interpreted, not compiled, and is slow even for an interpreted language.
Don't get me wrong, I love python, but I like playing De'il's advocate.
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2008 Nov 25 at 13:16 UTC
— Ed. 2008 Nov 25 at 13:20 UTC
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