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I have a relatively small map.
It is Surf map.
Its 48,000 Patches.
But when I get to compiling,
From Buildfacelights - Swaptransfers.
It takes 2 hours.
When I AAATrigger it takes 4 minutes to compile.
But crashes when I try to play ingame.
Any ideas?
Oh yea, all my textures are 32x16
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2008 Jun 23 at 05:14 UTC
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