spinning platform

spinning platform

Hammer Mapping — Page [1]
Kotohunter
2008 Jan 19 • 9
hi, how can i make my platform spin in place? func rotate will make it rotate around but i want it to stay in place. Thanks!
 
 
 
2009 Nov 13 at 00:32 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
The position of the origin brush changes where it rotates around. You should place it in the centre of the platform.
 
 
 
2009 Nov 13 at 01:03 UTC
Kotohunter
2008 Jan 19 • 9
how do i change where the origin brush is?
 
 
 
2009 Nov 13 at 05:36 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
 
 
 
2009 Nov 13 at 11:28 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Kotohunter said:
how do i change where the origin brush is?

Emm... you select it and move it.
You do have both the platform and an origin brush (a brush with the origin texture) tied to the func_rotating, I suppose?
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Nov 13 at 11:54 UTC — Ed. 2009 Nov 13 at 11:54 UTC
Sushi

2009 Nov 13 • 364
I have a question about this problem.
How do I make it so it will keep on spinning? :/
 
 
 
2009 Nov 23 at 16:07 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Sushi said:
I have a question about this problem.
How do I make it so it will keep on spinning? :/


If you're using func_rotating then it will continue to spin.
 
 
 
2009 Nov 23 at 16:09 UTC
Sushi

2009 Nov 13 • 364
You mean func_door_rotating?
Well anyways, its fixed.
I put the degree to 1440. :D
 
 
 
2009 Nov 24 at 00:52 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
No, func_door_rotating will stop spinning after it completes its path (in degrees - if it has a 1440 degree path, it will spin 4 times, then stop). A func_rotating should keep spinning until you deactivate it, unless you've done something weird with it.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Nov 24 at 13:40 UTC
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