SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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You can choose the door sound in one of the func_door settings... or you could make the door trigger the sound.
I don't think you can make it so that it plays a sound whenever somebody picks up the armour, but you could try to put some trigger_multiples over the armour that reset everytime the round starts.
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2010 Oct 3 at 01:27 UTC
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