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a TWHL tutorial said: Not Toggled (32) - Older FGDs show this as Not Looped. Specifies that the sound is to be played only once. With this flag checked, each time the entity is triggered it will play once. If it is not checked, triggering it will cause the sound to alternate between on and off.
...and that's the bottom line because Mate de Vita said so.
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2009 Jul 29 at 17:48 UTC
— Ed. 2009 Jul 29 at 17:50 UTC
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