i need to know how to make some stuff on valve hammer editor for coutnerstrike 1.6
first how do i make this:
a floor where if your below it and look up you just see a ceiling but if your on top of it and look down you can see through it and see whats going on under you
secondly:
i need to know how to make water where when u jump in you start drowning right away and you drown in like 2 seconds
The first one, you make the ceiling a func_wall, and on the top of the ceiling(where it's transparent) you make the texture a null texture, and below it you make it a normal texture
The second one, I think you can use a trigger_multiple in the water to trigger a multimanager, which triggers a trigger hurt in the water 2 seconds later...
Rockbomb Dog fucker (but in a good way now)
2009 Nov 14 • 2045
I don't think he meant that it STARTS drowning you 2 seconds later, just that from the time it starts to drown you to the time you drown = 2seconds.
In which case, you'd have to mess around with how much the trigger_hurt hurts you
To use the trigger_hurt, you have to back a aaatrigger brush in the area you want... hurt.
Then you press ctrl+t(or whatever the key to make an entity) and choose trigger_hurt...
The first one, you make the ceiling a func_wall, and on the top of the ceiling(where it's transparent) you make the texture a null texture, and below it you make it a normal texture
How would you make the top null and the bottom normal?
Rockbomb Dog fucker (but in a good way now)
2009 Nov 14 • 2045
Kotohunter said:
SRAW said:
The first one, you make the ceiling a func_wall, and on the top of the ceiling(where it's transparent) you make the texture a null texture, and below it you make it a normal texture
How would you make the top null and the bottom normal?
Use a null texture on top and a regular texture on bottom?
The first one, you make the ceiling a func_wall, and on the top of the ceiling(where it's transparent) you make the texture a null texture, and below it you make it a normal texture
How would you make the top null and the bottom normal?