Oh fuck, see that 4D one... That's awesomely amazing. I'm surprised that people haven't tried to use computers for visualising higher-dimensional spaces more.
molkman Owner of George Washington's Prototype Mittens
2005 May 2 • 2066
404 ₧
It's not actually "4D" though, I guess. It's just more blocks. Also I still don't really get the concept of turning those, clicking a block just seems to randomly rotate something.
I can't explain how it works, but you can "scramble" and "solve" the 4D rubik's cube just like a regular rubik's cube by only clicking on the cube in the middle, furthest away from the actually middle on the 6 outer ones.
Waitwut? These(marked with red):
Today's post brought to you by the letter: "heck".
Basically Molkman that's a 3D projection of a 4D object. It's the same as games, for instance, are 2D projections of 4D objects. More accurately the first one is more like a 2D projection of a 4D object. This is why things change with a pattern but not an easily discernible one.
...it's not as simple as that. Yes, in SR and GR you can work with 4D vectors of which one component is timelike but it's a bit deeper than that. To say the fourth dimension is time is oversimplifying.