Reverse skins?? (Scaling in VHE)

Reverse skins?? (Scaling in VHE)

Hammer Mapping — Page [1]
LivingDog

2009 Jan 30 • 20
I made a PAINT image of nothing but squares imposed on each other so I could get a sense of scales in VHE. I used Wally to turn it into a .wad file and then added it to my ever growing list of organized .wad files.

It looked great and taught me that those little green men are ~24 pixels high. However, the scale chart I created as a skin and pasted to a temporary brush was backwards! I thought "What did I do wrong?" But then again a skin for a large door in this map was pasted backwards as well.

Some skins paste to the brush as seen in the .wad image (preview) while others paste reversed. What gives?

SEEN IN PREVIEW: 123
PASTED IN MAP: 321

-LD
________________
my faith
 
 
 
2009 Feb 10 at 14:20 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Could you please post a screenshot of the problem? I don't see how it can reverse the texture...
You can rotate the texture using the Texture Application but I don't think you can mirror it or even reverse it...
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Feb 10 at 14:32 UTC — Ed. 2009 Feb 10 at 14:38 UTC
LivingDog

2009 Jan 30 • 20
Here ya go Mate:

skinReversed.jpg
-LD
________________
my faith
 
 
 
2009 Feb 10 at 15:48 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Wow, weird... I have no idea what this is actually.
Try fitting the texture to the face:
Open the Texture Application tool (shift+A)
Select the face on which this texture is
Press Fit

If this doesn't work, you'll have to wait for someone else, because I really have no idea why this occurred.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Feb 10 at 16:11 UTC
LivingDog

2009 Jan 30 • 20
np Mate - it's just a little thing.

-LD
________________
my faith
 
 
 
2009 Feb 10 at 16:21 UTC
SuperJer
Websiteman

2005 Mar 21 • 6670
Just set the X Scale on the face to -1.00
 
 
 
2009 Feb 10 at 21:11 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
superjer said:
Just set the X Scale on the face to -1.00

wow you can input a negative amount under scale? Cool...
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Feb 10 at 21:42 UTC
LivingDog

2009 Jan 30 • 20
superjer said:
Just set the X Scale on the face to -1.00


The SCALE - not the displacement - to "-1" you sir, just explained why you are called SUPERSuperJERJerJerjerjerj... (it's an echo)

And thanks man!

-LD
________________
my faith
 
 
 
2009 Feb 11 at 02:56 UTC — Ed. 2009 Feb 11 at 02:57 UTC
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