|
Made a map, did a compile test when it was not yet done, it was much smaller than other maps that I've made, leaf-thread took 12 hours, and my PC is pretty good, it took 6hrs to compile a massive map for me, And I did not have a sky box just a wide open area.
Anyway I removed some stuff that were made out of Vertex Manipulation, and made it more simple it still took way too long.
I re-made the map but used somethings again and it was pretty small of a map and still took more than 5hrs at 40% leafthread.
I removed some stuff it still took too-long.
I tried compiling previous maps it didn't any second longer.
I can't really post any compile log since they were several compiles tho I had some leaf
EDIT
I've fixed it, I made 7 wooden bridges that contain about 15 vertex made 'wooden' pieces and 30 vertex made 'rope' pieces, and they're really small. Removed those and it compiled in less of an hour.
|
|
|
|
≡
|
2012 Jul 16 at 05:10 UTC
— Ed. 2012 Jul 17 at 13:59 UTC
|
|