question about the angles

question about the angles

Hammer Mapping — Page [1]
duecebigallo
2008 Mar 11 • 99
umm i got a question about the angles like when u maqke a trigger pussh, and you want the person to be pushed a certain direction. like which degree is which direction lets say you point the line at 90 degrees what direction is that. i want to kno which direction it would move you on the 1st grid(top)
 
 
 
2008 Mar 15 at 22:19 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Yaw in the top-window is something like this: http://i27.tinypic.com/28qvv5d.jpg
QUACK! QUACK!
 
 
 
2008 Mar 15 at 22:54 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Yes. And remember, this is from the TOP view.
May contain traces of invisible text.
 
 
 
2008 Mar 16 at 08:55 UTC — Ed. 2008 Mar 16 at 08:55 UTC
FootBallBat
2008 Mar 16 • 175
FootBallBat. Here Im new at making cs maps but Im pretty good at it, so i think. But Im having trouble with making the doors open RIGHT! It circles the map, I seen that i need to brush with origin texture. Im pretty sure thats my problem but i dont know how to do it or fix it. Please Help.
God I Suck At This.
 
 
 
2008 Mar 16 at 09:40 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
read the tutorial!!!!

Ok ill make it simpler

first make ur door brush
then make ur origin brush(or u could use aaatriger, but origin should be used)
then select both of them by holding ctrl
then press ctrl+t
then use a func_door_rotating entity
then ur done!!!!
Free Steam Games
 
 
 
2008 Mar 16 at 10:54 UTC
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