pics

pics

Hammer Mapping — Page [1]
FootBallBat
2008 Mar 16 • 175
i seen in a few games that they have it set up to many pics cycle on the same texture. how can i do that?
God I Suck At This.
 
 
 
2008 Apr 20 at 04:21 UTC
begginer

2007 Oct 24 • 990
13 ₧
WTF ?
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Apr 20 at 06:47 UTC
FootBallBat
2008 Mar 16 • 175
ok dont ask questions but im wondering how they do it on map. !!sex_movie
God I Suck At This.
 
 
 
2008 Apr 20 at 06:58 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Animated texture: http://www.slackiller.com/tommy14/hltexture.htm
QUACK! QUACK!
 
 
 
2008 Apr 20 at 11:32 UTC
FootBallBat
2008 Mar 16 • 175
ok thanks for the link im going to try it out but if anyone knows how to do it please help. P.S i somewhat understand most of it but how do i get the texture to show up thats cycles is it a texture?
God I Suck At This.
 
 
 
2008 Apr 21 at 01:53 UTC
FootBallBat
2008 Mar 16 • 175
i was looking thru the link you gave. and does anyone know about the VIS one way and how to do it?
God I Suck At This.
 
 
 
2008 Apr 21 at 02:02 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
FootBallBat said:
does anyone know about the VIS one way

It doesn't exist.

And about animated textures, it's dead simple. You create a texture and name it +0name then you create the next texture in the animation and name it +1name, next one +2name, +3name, +4name...

It's important that all the textures have the exact same name, but they of course have different numbers in the beginning along with a plus sign(its start at +0 and can go up to a maximum of +9, but you don't necessarily have to go all the way to the highest number).

Then in the editor you cover a brush with the +0name (the first one) and in-game it will loop through all your other textures.
QUACK! QUACK!
 
 
 
2008 Apr 21 at 07:54 UTC
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