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500-600 is not that bad. In 1998 we were trying to stay below 800 but now it's 11 years later.
If you want your map to run OK on 1998 hardware then by all means stay below 800 wpoly.
This is not to say there is no limit. Lower is always better (faster). This is an old game and shouldn't be stressed too hard.
If I had to pick a number, I'd say to stay below, oh, maybe 1300.
Also, changing textures will not increase the wpoly unless you shrink the textures.
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2009 Aug 8 at 02:18 UTC
— Ed. 2009 Aug 8 at 02:19 UTC
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