opening original map

opening original map

Hammer Mapping — Page [1]
RuSs

2006 Apr 19 • 180
21 ₧
Ok i have used win bsp to change a .bsp file to a .map file so i can edit cs_assault_upc but when i hammer the textures dont show the objects are just plain colours.....any ideas?
thanks
Www.Ddaycz.co.uK
 
 
 
2006 Aug 2 at 13:45 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
You need to have the appropriate wad files loaded for the map.

On some maps the textures are included in the BSP. If this is the case there is a program called Textract you can use to extract the .WADs from the BSP.

Otherwise, open the .MAP in notepad and check for the .WAD file list. It should be very near the top.
 
 
 
2006 Aug 2 at 15:34 PDT
RuSs

2006 Apr 19 • 180
21 ₧
i have done that sup today and used the wads but textures still did not show and i compiled and played to test and still the same result....just standard colours :(
Www.Ddaycz.co.uK
 
 
 
2006 Aug 3 at 13:08 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Did you select "3D Textured" in the camera menu?

What wads does the map actually use?
 
 
 
2006 Aug 3 at 15:32 PDT
RuSs

2006 Apr 19 • 180
21 ₧
cstrike.wad assault.wad decals.wad halflife.wad thats it yeah and i selected 3d textured
Www.Ddaycz.co.uK
 
 
 
2006 Aug 3 at 15:59 PDT
RuSs

2006 Apr 19 • 180
21 ₧
and i cant even change the textures so there must be something wrong somewhere along the line
Www.Ddaycz.co.uK
 
 
 
2006 Aug 3 at 16:03 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Is everything on the same disk drive?

Like all on drive C:\ ?

Stuff gets weird with wads when you have different drives.
 
 
 
2006 Aug 3 at 17:05 PDT
RuSs

2006 Apr 19 • 180
21 ₧
yeah everything on 1 as i only have 1 aswell
Www.Ddaycz.co.uK
 
 
 
2006 Aug 4 at 10:01 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Maybe the decompiler just didn't work right then.
 
 
 
2006 Aug 4 at 12:35 PDT
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