|
Use null, not sky.
Only use sky where the sky will be seen by the player.
Using sky causes the engine to render the skybox in the distance. Also sky creates light you probably don't want to wait for in compilation. This is a waste of time if you're not trying to show sky anyway.
|
|
|
|
≡
|
2009 Nov 24 at 23:40 UTC
— Ed. 2009 Nov 24 at 23:41 UTC
|
|