"No visibile brushes" error ...

"No visibile brushes" error ...

Hammer Mapping — Page [1]
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 567
80,085 ₧
So i started deleting some clip brushes and i tried compiling again .. then i noticed that the next number was another clip brush,so i deleted all of them.

Now it starts from my func_illusionary stuff,wtf?Am i doing something wrong?I checked solid and fx amount 255 so i guess it should be fine?

code
Error: Entity 36 has no visible brushes

Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory


Edit:So now brush 36 is parts of two buildings i made .. what the fuck
 
 
 
2013 Mar 16 at 11:25 UTC — Ed. 2013 Mar 16 at 11:37 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Outcast said:

Howto Fix: self explanitory

Free Steam Games
 
 
 
2013 Mar 16 at 16:07 UTC
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 567
80,085 ₧
So the message is trying to say that i should make a clip brush that is visible?Shit doesn't make sense ...
 
 
 
2013 Mar 16 at 18:51 UTC — Ed. 2013 Mar 16 at 18:51 UTC
fedex _

2009 Mar 23 • 910
13 ₧
Outcast said:
So the message is trying to say that i should make a clip brush that is visible?Shit doesn't make sense ...




map > entity report then go thorugh every one , then click go to look for the bad entity and delete it . have fun!
melloyellow582 said:
I post sometimes, to make a point.
 
 
 
2013 Mar 17 at 01:03 UTC — Ed. 2013 Mar 17 at 01:04 UTC
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 567
80,085 ₧
I know,but from what i see i will end up deleting the whole map ... and it's kinda big so fuck that.
 
 
 
2013 Mar 17 at 01:38 UTC — Ed. 2013 Mar 17 at 01:39 UTC
Page [1]