I'm not sure what it is, I'm not that *Great* at english, Oh and the name of the map might sound weird.. Well this is how the map, " CT/T spawns in the air (like 1hp), either CT/T's can kill eachother =) (There is loads of boxes in the middle *Like boxwars*)or find the *Secret* room wich teleports the character to a tower.
Where you surf down and at the end of it you're supposed to jump in a tunnel * Like surf_water-run *, then you get teleported to a room where you can either choose to go back to the CT/T spawn or to a place with some guns.
Anyways, who cares about what the map is about, Here's what it says:
Here's some pics. Not sure if they are needed, if they are they're here.
Top:
Front:
The side looks just like the top anyway's so who cares about that.
*******This map worked BEFORE i added a few things, like teleport places, a ladder , a sky.
Tell me if you need any file to make it work.
****I'm new to this, this is my first map****
Oh, by the way! is there any good WADconverter? (not for sprays) I'm going to add some credits and that, or is there any other way to do this? The spray wadconverters makes the picture too small to even see a word lol.
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg surf_25hp
Entering surf_25hp.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%...
Error: Entity 226
, Side 0: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation
roblem
Error: Entity 227, Brush 0, Side 0: plane with no normal
(0.27 seconds)
----- END hlcsg -----
*SNIP*
Thanks anyway's!