Moving Sprite

Moving Sprite

Hammer Mapping — Page [1]
Troi

2006 Sep 11 • 115
16 ₧
Hey, how to make a moving sprite?? some like with path_tracks etc. well i need to make sprite what goes over the whole map
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
 
2007 Apr 7 at 15:18 UTC
SuperJer
Websiteman

2005 Mar 21 • 6666
Well, it would have to be a func_tracktrain in order to follow path_tracks. And a func_ has to be brushes, not sprites.

I don't think you can do it with sprites.

You can probably do it with a brush, with a sprite-looking texture on it. You can even use RenderMode=additive, for example. But I don't know if that'll work for you....
 
 
 
2007 Apr 8 at 10:43 UTC
Troi

2006 Sep 11 • 115
16 ₧
I found :) but it is neither CS nor Half-Life, I found on Opposing Force entity named env_spritetrain it is going on path_corners :)
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
 
2007 Apr 10 at 09:42 UTC
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