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 So i made a map with lots of little cubes you can break-
Every time I try to load it on just a new game in cs, it crashes instantly. So, i check the .log for the map and heres what it says.
 
 
 BSP generation successful, writing portal file 'breakfloor1.prt'
 Error: Exceeded MAX_MAP_MODELS
 Description: The maximum number of brush based entities has been reached
 Howto Fix: Remove unnecessary brush entities, consolidate similar entities into a single entity
 
 
 Does this mean I cant have that many cubes, or what? other than that i dont have many brushes at all. is there a way i can make the MAX_MAP_MODELS larger?
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   | ≡ | 2006 Nov 1 at 04:13 UTC   | 
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