How do i fix this?
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[code:1]** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Steam\steamapps\coolguy525\counter-strike
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\maps\awp_snowday\development\surf_pr0.map" "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0.map"
** Executing...
** Command: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlcsg.exe
** Parameters: "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlcsg.exe "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
Entering C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds)
SetModelCenters:
40%...50%...60%...70%...80%...90%... (0.02 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.19 seconds)
Using Wadfile: \documents and settings\merry christmas\desktop\file's\maps\textures\halflife.wad
- Contains 10 used textures, 100.00 percent of map (3116 textures in wad)
Including Wadfile: \documents and settings\merry christmas\desktop\file's\maps\textures\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: \documents and settings\merry christmas\desktop\file's\surf_blackknight_btm.wad
- Contains 0 used textures, 0.00 percent of map (29 textures in wad)
added 6 additional animating textures.
Texture usage is at 0.11 mb (of 4.00 mb MAX)
0.95 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlbsp.exe
** Parameters: "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlbsp.exe "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: === LEAK in hull 0 ===
Entity light_environment @ (-2240,-128,3392)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
Warning: === LEAK in hull 1 ===
Entity light_environment @ (-2240,-128,3392)
Warning: === LEAK in hull 2 ===
Entity light_environment @ (-2240,-128,3392)
Warning: === LEAK in hull 3 ===
Entity light_environment @ (-2240,-128,3392)
Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlvis.exe
** Parameters: "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlvis.exe "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlrad.exe
** Parameters: "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\MERRYC~1\Desktop\File's\maps\AWP_SN~1\DEVELO~1\hlrad.exe "C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\MERRY CHRISTMAS\Desktop\File's\surf_pr0.log for the cause.
----- END hlrad -----[/code:1]
(\__/)
(+'.'+) Bunny is taking over the world!!
(")_(")