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I just started creating a new map, and I remembered something. I'm using many textures, from many WAD files,that located in my condition zero folder.How can I take out these textures and compile them into a new WAD file?I have downloaded wally, but still dont know if I can used it for this purpose.
My friend said: Tomorrow never die.
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2008 Jun 5 at 03:35 UTC
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