Making your own textures....

Making your own textures....

Hammer Mapping — Page [1]
general_zim
Le Tigre

2006 Sep 1 • 549
16 ₧
How do you make .wad files with your own textures?
 
 
 
2006 Sep 28 at 01:19 UTC
SuperJer
Websiteman

2005 Mar 21 • 6666
You need Wally.

http://superjer.com/files/wally_155b.exe


Run it and create a New Half-Life Wad. You can copy-paste images from your favorite photoshop into the wad.

I strongly strongly strongly strongly recommend ONLY pasting images conforming to one of these specifications:

256x256 with 256 colors
128x128 with 256 colors
64x64 with 256 colors
32x32 with 256 colors

ALL OTHER images will cause small medium or large problems for at least some players.
 
 
 
2006 Sep 28 at 03:45 UTC
general_zim
Le Tigre

2006 Sep 1 • 549
16 ₧
thanks again, supes.
 
 
 
2006 Sep 28 at 20:25 UTC
general_zim
Le Tigre

2006 Sep 1 • 549
16 ₧
Uh, how do I save them in .wad? I don't see .wad in the drop-down menu when I select export....


 
 
 
2006 Sep 29 at 20:43 UTC
SuperJer
Websiteman

2005 Mar 21 • 6666
File -> New -> Half-Life .WAD

Then copy/paste your texture into the Wad.


Your texture is not square. This is bad. Make it square. You can just not use part of it if you want a rectangle in the end. Please make it square.
 
 
 
2006 Sep 29 at 21:46 UTC
general_zim
Le Tigre

2006 Sep 1 • 549
16 ₧
Thanks
 
 
 
2006 Sep 29 at 23:20 UTC
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