Making Objects size precise and realistic ?

Making Objects size precise and realistic ?

Hammer Mapping — Page [1]
Sick Dumb
2011 Aug 24 • 7
Greetings

Im new to Valve hammer editor, need some help with it

I've made some simple maps and still i'm not sure to make objects like table, lamps etc to the size which might look realistic, The valve hammer editor lets us resize the object to every grid in it.

Im trying to make a coffee table with a lamp on it, ive made the table with 1 X 1 X 1 grid, but thats still big for a table. Is there a way i could resize it and make it smaller ?

Thanks
 
 
 
2011 Aug 24 at 12:59 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
No. 1x1x1 is the smallest grid size and smallest block size.
 
 
 
2011 Aug 24 at 23:41 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
You can change the coarseness/fineness of the grid with the [ ] keys.

At the finest scale, the squares are only 1 inch by 1 inch. The numbers in the status bar when you are creating a brush or making a selection are also in inches.

You have to be zoomed in far enough to see all the grid lines. Even if you are on the finest grid size, zoomed out you will only see every 8 or 16 or 64 or so of them.
 
 
 
2011 Aug 25 at 02:05 UTC
Sick Dumb
2011 Aug 24 • 7
Thank you very much Superjer, you really helped through.
 
 
 
2011 Aug 26 at 17:01 UTC
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