Hey I had a great idea. Have you noticed in cs_italy the chiken in the market? Well I want to put that chiken in my maps but I want it to attack people when they walk or run past it. How can I do this?
I doubt it's possible in cs because I don't think you can use monster_ entities in it... Don't know...
Although maybe if you combine the cs fgd and the halflife fgd...
...and that's the bottom line because Mate de Vita said so.
Ok the trigger_hurt will work but how do I get the chicken to walk around and come tou you?
to get it to walk around, you could use func_train.
To make it attack a player, you would probably have to use a monster_ entity (or maybe a script). But I don't think you can use those in cs.
...and that's the bottom line because Mate de Vita said so.
Killer-Duck Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
Farmboy102 said:
Ok the trigger_hurt will work but how do I get the chicken to walk around and come tou you?
Then you can scrap my idea(I thought the chickens would be standing still on the same spot). What you want is probably not possible in CS 1.6. (Maybe if you script a plug-in, but I'm not sure even that will work....)