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** Executing...
** Command: Change Directory
** Parameters: C:\Steam\steamapps\\condition zero
** Executing...
** Command: Copy File
** Parameters: "C:\Users\User-2\Desktop\jb_JaMighty_2012.map" "C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012"
Entering C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
9 brushes (totalling 54 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.98 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.01 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.18 seconds)
Using Wadfile: \steam\steamapps\halflife.wad
- Contains 132 used textures, 88.59 percent of map (3116 textures in wad)
Using Wadfile: \steam\steamapps\cs_bdog.wad
- Contains 10 used textures, 6.71 percent of map (132 textures in wad)
Using Wadfile: \steam\steamapps\lauren_hurt\condition zero\czero\materials\oldtrafford.wad
- Contains 6 used textures, 4.03 percent of map (15 textures in wad)
Including Wadfile: \steam\steamapps\zhlt.wad
- Contains 1 used texture, 0.67 percent of map (8 textures in wad)
added 16 additional animating textures.
Texture usage is at 2.44 mb (of 4.00 mb MAX)
4.44 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Steam\steamapps\\condition zero\czero\maps\jb_JaMighty_2012.prt'
3.86 seconds elapsed
----- END hlbsp -----
nothing i seen is giving me an error im not sure what it is though.
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2012 Apr 6 at 23:01 UTC
— Ed. 2012 Apr 6 at 23:02 UTC
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