light problems

light problems

Hammer Mapping — Page [1]
zephyr

2008 Aug 20 • 44
hi i put some cycler_sprites in a room in my map and i put 2 lights in the room, however, all the models on the floor are black(because of no light) and everything on the tables have okay light. I put the 2 lights in near the middle of the room.

(Click for image) shows all the black models

(Click for image) shows the models with normal light

pleasee help
 
 
 
2008 Oct 8 at 04:48 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Oct 8 at 09:07 UTC
zephyr

2008 Aug 20 • 44
Down Rodeo said:
That's weird. What happens if you make it "allbright"? Also, it is spelled 'traitors'.


hm? What do you mean by all bright? And the traitors, lol its a texture from decals.wad
 
 
 
2008 Oct 8 at 20:50 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
By "allbright" I mean "fullbright". It kinda cuts out some of the lighting and sets everything to a sort of white. It doesn't look as good as normal lighting but might solve the problem of the bodies. Maybe.

Umm, aside from that I guess that either someone's having a laugh or my faith in Valve has taken a minor shake (about the decal).
 
 
 
2008 Oct 8 at 22:33 UTC
zephyr

2008 Aug 20 • 44
allbright? fullbright? are those flags or something??
 
 
 
2008 Oct 9 at 01:45 UTC
zephyr

2008 Aug 20 • 44
oh nvm i fixde it thanks though :)
 
 
 
2008 Oct 9 at 02:41 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
It would be nice if you wrote how you fixed it so other people with the same problem can get help.
QUACK! QUACK!
 
 
 
2008 Oct 9 at 07:00 UTC
zephyr

2008 Aug 20 • 44
i just put another block below the floor. and i made some holes in the ceiling so you can see the sky... I'm not sure which helped me, but im thnking its the block below the floor
 
 
 
2008 Oct 10 at 00:32 UTC
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