Learning Hammer

Learning Hammer

Hammer Mapping — Page [1] 2
Smuul
2010 Dec 28 • 15
I have 2 problems at the moment. First would be that, I dunno how to make invisible walls. Second would be that, is it possible to shrink the whole map. Any help is appreciated. Sorry if my english isn't as good as it could be.
 
 
 
2010 Dec 28 at 19:02 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Yes, brushes textured with CLIP are invisible but stop players moving through. By making the whole thing smaller, I assume you've made it at one size but want to shrink it?
 
 
 
2010 Dec 28 at 21:02 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Down Rodeo said:
Yes, brushes textured with CLIP are invisible but stop players moving through.

Nades, bullets, or anything that is not a player can go through it though.

If you want an impenetrable barrier, that is nothing can go through it. Make the brush with AAA texture, then make it a func_wall.
 
 
 
2010 Dec 28 at 21:13 UTC — Ed. 2010 Dec 28 at 21:14 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Or set the renderamount thingy in the funk_wall to 0.

And you could try shrinking the whole map by selecting the whole map (ctrl+a) then dragging the corner thing to make it smaller, but im not even sure that works since I don't have hammer on my pc anymore
Free Steam Games
 
 
 
2010 Dec 29 at 03:26 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
SRAW said:
(ctrl+a)

Resizes the view windows, it does not select everything.
 
 
 
2010 Dec 29 at 03:28 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
sprinkles said:
SRAW said:
(ctrl+a)

Resizes the view windows, it does not select everything.


I said I don't have hammer anymore so I can't remember
Free Steam Games
 
 
 
2010 Dec 29 at 04:32 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
SRAW said:
sprinkles said:
SRAW said:
(ctrl+a)

Resizes the view windows, it does not select everything.


I said I don't have hammer anymore so I can't remember

Then don't give advice....
 
 
 
2010 Dec 29 at 04:36 UTC
Smuul
2010 Dec 28 • 15
Can this func_wall be also outside map's limiter? One time I got error that any entity can't be outside of the map, I need all walls outside to be invisible.
I want to resize the whole map, all objects to a smaller size, I understand when it's not possible, but maybe it isn't...?
 
 
 
2010 Dec 29 at 12:24 UTC — Ed. 2010 Dec 29 at 12:26 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 12:52 UTC
Smuul
2010 Dec 28 • 15
Down Rodeo said:
Yes, brushes textured with CLIP are invisible but stop players moving through.


That is the kind of wall I'm looking. Can it be outside of the map too :P ? I need walls like for example in zm_infantry.
 
 
 
2010 Dec 29 at 16:57 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 17:05 UTC
Smuul
2010 Dec 28 • 15
Where can I get this clip thing for invisible wall?
 
 
 
2010 Dec 29 at 19:35 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 19:43 UTC
Smuul
2010 Dec 28 • 15
And where can I download it? :D
 
 
 
2010 Dec 29 at 20:16 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 20:28 UTC
Smuul
2010 Dec 28 • 15
Sorry but I can't find it -.-
 
 
 
2010 Dec 29 at 20:57 UTC
GanJa
2010 Dec 22 • 16
 
 
 
2010 Dec 29 at 21:03 UTC
Smuul
2010 Dec 28 • 15
I found this before, but you mean that texture, with stupid faces on it, is that CLIP? o.O
 
 
 
2010 Dec 29 at 21:10 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 21:10 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
You can't use func_walls outside of a map it would cause you a leak. The clip texture can be found when you download zhlt (zhlt.wad).
 
 
 
2010 Dec 29 at 21:11 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 21:17 UTC
Smuul
2010 Dec 28 • 15
And it is still with the stupid faces? :D
 
 
 
2010 Dec 29 at 21:19 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 21:34 UTC
Smuul
2010 Dec 28 • 15
Ok, one problem solved, thanks :). But like I understood, this shrinking isn't possible in Hammer?
 
 
 
2010 Dec 29 at 21:49 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Dec 29 at 22:01 UTC
Page [1] 2