How to put Text in map (on walls or Floor)

How to put Text in map (on walls or Floor)

Hammer Mapping — Page 1 [2]
Sushi

2009 Nov 13 • 364
I got it! But, when I drag JPG image to the texture. It shows up pitch black. :/
 
 
 
2009 Nov 22 at 22:05 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Sushi said:
I got it! But, when I drag JPG image to the texture. It shows up pitch black. :/


Read my post before this one
also click on the link
 
 
 
2009 Nov 22 at 22:06 UTC
Sushi

2009 Nov 13 • 364
I did. LOL
Why is it pitch black texture? :/
 
 
 
2009 Nov 22 at 22:07 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
sprinkles said:
Sushi said:
Yes.



You know what the problem is right?????????????































































Half Life only supports bmp files and wav files.
Ain't that a bitch.
Also April Fools. No not really, but click anyways. Serious clicky click me.


It can't recognised the format so it dont know how to read it
 
 
 
2009 Nov 22 at 22:10 UTC — Ed. 2009 Nov 22 at 22:11 UTC
Sushi

2009 Nov 13 • 364
Oh. Well I picked the HL [wad3 wad]. And I dragged the jpg and it's pitch black... It suppose to be white.
 
 
 
2009 Nov 22 at 22:13 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Sushi said:
Oh. Well I picked the HL [wad3 wad]. And I dragged the jpg and it's pitch black... It suppose to be white.


Take the jpg into paint and click save as select bmp do it all over again
 
 
 
2009 Nov 22 at 22:14 UTC
Sushi

2009 Nov 13 • 364
Ok.
 
 
 
2009 Nov 22 at 22:18 UTC
Sushi

2009 Nov 13 • 364
IT WORKED! Thank you sprinkles!
 
 
 
2009 Nov 22 at 22:19 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Sushi said:
IT WORKED! Thank you sprinkles!


Now you learneth two things today
 
 
 
2009 Nov 22 at 22:28 UTC
Sushi

2009 Nov 13 • 364
Actually going to be 3 things, if you know. I still don't know how to make buttons so like when you press it text will show up on the players screen.
 
 
 
2009 Nov 22 at 22:34 UTC
Ninjabojk
2010 Jan 17 • 4
the_cloud_system said:
get wally and upload a picture with your name on it, oh and read the faq's b4 a post

eDan Co. said:
Q: How do I make my own textures?

You'll need to download and install program called Wally.

1. Make a .bmp of what you want you texture to be.
(The texture size needs to be multiplications of 16. Examples: 16x16 pixels, 32x16 pixels, 96x96 pixels, 80x64 pixels... and so on...)

2. Open Wally and go to File->New.

3. A window titled 'Create New Texture' will open. You can set only one thing in that window- 'Type'. Set the 'Type' to Half-Life Package [wad3] (.wad)

4. Drag and drop the .bmp you made on to your New Texture in wally. You can add as many textures as you want to your .wad file.

5. Save your file in you Counter-Strike directory.

6. Load the texture in Hammer. (Tools-> Options-> Textures-> ADD WAD.)



I can't get this to work.
I do everything as it say here, but in hammer the text do not show... anyone got and ideas what i could be?
 
 
 
2010 Jan 17 at 12:30 UTC
Ninjabojk
2010 Jan 17 • 4
I'm making map for css tho, and it looks like thats the prob...
Does wally only support half life 1 texturing?
 
 
 
2010 Jan 17 at 12:41 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Ninjabojk said:
I'm making map for css tho, and it looks like thats the prob...
Does wally only support half life 1 texturing?


Wally doesn't support making textures for Source-games.
QUACK! QUACK!
 
 
 
2010 Jan 17 at 19:40 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Also you should listen to what fps doug said, oh wait it was Killer:

Killer-Duck said:


If you would've read the first page of superjer's tutorial:

Quote:
This guide is NOT for CS:Source or HL2 etc.

This guide IS for original Counter-Strike (v1.6 or older).



You can't make 1.6-maps with the Source SDK.


This forum ain't for Source.
 
 
 
2010 Jan 18 at 06:34 UTC — Ed. 2010 Jan 18 at 06:34 UTC
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