|
Apparently the model doesn't have a hit-box (or whatever that's called). Just make a regular brush in the same space and texture it with CLIP, or (if you don't want bullets to go through) make a brush, texture it with {invisible, tie it to func_wall and set the Render mode to Solid and FX Amount to 255.
...and that's the bottom line because Mate de Vita said so.
|
|
|
|
≡
|
2010 Feb 4 at 21:13 UTC
|
|