How to Make a Model solid

How to Make a Model solid

Hammer Mapping — Page [1]
bigmac

2009 Nov 2 • 68
Not sure how to do this because its the first time using models and when i load my map i can walk right though them.
I am using this and could not find any properties or flags to check off for a solid so im not sure on what to do!!

cycler_sprite
 
 
 
2010 Feb 4 at 21:02 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Apparently the model doesn't have a hit-box (or whatever that's called). Just make a regular brush in the same space and texture it with CLIP, or (if you don't want bullets to go through) make a brush, texture it with {invisible, tie it to func_wall and set the Render mode to Solid and FX Amount to 255.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2010 Feb 4 at 21:13 UTC
bigmac

2009 Nov 2 • 68
Thanks ill try
 
 
 
2010 Feb 4 at 21:33 UTC
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