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does have zhlt some reverse???
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2011 Jan 23 at 13:33 UTC
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You can use bsp2map but you'll get something so screwed up your head will explode.
...and that's the bottom line because Mate de Vita said so.
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2011 Jan 23 at 13:49 UTC
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Downloaded bsp2map can you help me a bit
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2011 Jan 23 at 15:17 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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We don't really support it here as the meshes it produces are very difficult to work with. It's no good for seeing someone's brushwork but can help with entity setups.
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2011 Jan 23 at 18:03 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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DR is lying, we support everything here, except h4x.
And to use it, try dragging and dropping the map on the program!
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2011 Jan 24 at 08:18 UTC
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ok thx now my mapping will be EASY!
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2011 Jan 25 at 15:03 UTC
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2011 Jan 25 at 16:13 UTC
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2011 Jan 25 at 16:13 UTC
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Rockbomb
Dog fucker (but in a good way now)
2009 Nov 14 • 2045
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mato_mato said: and what is q3map2
Its a map compiler for the quake game engine.
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2011 Jan 25 at 16:57 UTC
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and where i can download because all my tryes in google fallen
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2011 Jan 26 at 14:07 UTC
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2011 Jan 26 at 14:12 UTC
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2011 Jan 26 at 15:38 UTC
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Rockbomb
Dog fucker (but in a good way now)
2009 Nov 14 • 2045
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Are you trying to make a map for Quake?
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2011 Jan 26 at 16:38 UTC
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no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose>
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2011 Jan 26 at 17:28 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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2011 Jan 26 at 18:02 UTC
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mato_mato said: i think q3map2
No, q3map2 is for Quake 3, to decompile Half-Life-maps you have to use bsp2map.
(There's also another decompiler for HL called Winbspc, but I think bsp2map is better.)
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2011 Jan 26 at 19:31 UTC
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mato_mato said: no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose> i must choose when i start bsp2map
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2011 Jan 27 at 09:48 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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SRAW said:
And to use it, try dragging and dropping the map on the program!
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2011 Jan 27 at 10:06 UTC
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and i some program to extract textures from map???
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2011 Jan 27 at 15:43 UTC
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2011 Jan 27 at 17:43 UTC
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2011 Jan 27 at 18:11 UTC
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all is fine i run textract in cmd bu i stuck after command list; i writes: textract de_dust2 C:/users/hm1/documents <end of typing this i not writes in cmd> and... nothing just rewrites command list
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2011 Jan 27 at 18:16 UTC
— Ed. 2011 Jan 27 at 18:17 UTC
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