how i can transform bsp to map and rmf

how i can transform bsp to map and rmf

Hammer Mapping — Page [1]
mato_mato

2010 Dec 16 • 239
does have zhlt some reverse???
 
 
 
≡ 2011 Jan 23 at 13:33 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You can use bsp2map but you'll get something so screwed up your head will explode.
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2011 Jan 23 at 13:49 UTC
Ross
2011 Jan 14 • 8
Downloaded bsp2map can you help me a bit
 
 
 
≡ 2011 Jan 23 at 15:17 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
We don't really support it here as the meshes it produces are very difficult to work with. It's no good for seeing someone's brushwork but can help with entity setups.
 
 
 
≡ 2011 Jan 23 at 18:03 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
DR is lying, we support everything here, except h4x.

And to use it, try dragging and dropping the map on the program!
Free Steam Games
 
 
 
≡ 2011 Jan 24 at 08:18 UTC
mato_mato

2010 Dec 16 • 239
ok thx now my mapping will be EASY!
 
 
 
≡ 2011 Jan 25 at 15:03 UTC
mato_mato

2010 Dec 16 • 239
and what is q3map2
 
 
 
≡ 2011 Jan 25 at 16:13 UTC
mato_mato

2010 Dec 16 • 239
just... how to use
 
 
 
≡ 2011 Jan 25 at 16:13 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
mato_mato said:
and what is q3map2

Its a map compiler for the quake game engine.
 
 
 
≡ 2011 Jan 25 at 16:57 UTC
mato_mato

2010 Dec 16 • 239
and where i can download because all my tryes in google fallen
 
 
 
≡ 2011 Jan 26 at 14:07 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
 
 
 
≡ 2011 Jan 26 at 14:12 UTC
mato_mato

2010 Dec 16 • 239
i think q3map2
 
 
 
≡ 2011 Jan 26 at 15:38 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
Are you trying to make a map for Quake?
 
 
 
≡ 2011 Jan 26 at 16:38 UTC
mato_mato

2010 Dec 16 • 239
no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose>
 
 
 
≡ 2011 Jan 26 at 17:28 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
≡ 2011 Jan 26 at 18:02 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
mato_mato said:
i think q3map2


No, q3map2 is for Quake 3, to decompile Half-Life-maps you have to use bsp2map.

(There's also another decompiler for HL called Winbspc, but I think bsp2map is better.)

QUACK! QUACK!
 
 
 
≡ 2011 Jan 26 at 19:31 UTC
mato_mato

2010 Dec 16 • 239
mato_mato said:
no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose>
i must choose when i start bsp2map
 
 
 
≡ 2011 Jan 27 at 09:48 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
SRAW said:

And to use it, try dragging and dropping the map on the program!

Free Steam Games
 
 
 
≡ 2011 Jan 27 at 10:06 UTC
mato_mato

2010 Dec 16 • 239
and i some program to extract textures from map???
 
 
 
≡ 2011 Jan 27 at 15:43 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
http://www.superjer.com/forum/textures_15.php
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2011 Jan 27 at 17:43 UTC
mato_mato

2010 Dec 16 • 239
Not working...
 
 
 
≡ 2011 Jan 27 at 18:11 UTC
mato_mato

2010 Dec 16 • 239
all is fine i run textract in cmd bu i stuck after command list; i writes: textract de_dust2 C:/users/hm1/documents <end of typing this i not writes in cmd> and... nothing just rewrites command list
 
 
 
≡ 2011 Jan 27 at 18:16 UTC — Ed. 2011 Jan 27 at 18:17 UTC
Page [1]