how i can transform bsp to map and rmf

how i can transform bsp to map and rmf

Hammer Mapping — Page [1]
mato_mato

2010 Dec 16 • 239
does have zhlt some reverse???
 
 
 
2011 Jan 23 at 13:33 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You can use bsp2map but you'll get something so screwed up your head will explode.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2011 Jan 23 at 13:49 UTC
Ross
2011 Jan 14 • 8
Downloaded bsp2map can you help me a bit
 
 
 
2011 Jan 23 at 15:17 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
We don't really support it here as the meshes it produces are very difficult to work with. It's no good for seeing someone's brushwork but can help with entity setups.
 
 
 
2011 Jan 23 at 18:03 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
DR is lying, we support everything here, except h4x.

And to use it, try dragging and dropping the map on the program!
Free Steam Games
 
 
 
2011 Jan 24 at 08:18 UTC
mato_mato

2010 Dec 16 • 239
ok thx now my mapping will be EASY!
 
 
 
2011 Jan 25 at 15:03 UTC
mato_mato

2010 Dec 16 • 239
and what is q3map2
 
 
 
2011 Jan 25 at 16:13 UTC
mato_mato

2010 Dec 16 • 239
just... how to use
 
 
 
2011 Jan 25 at 16:13 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
mato_mato said:
and what is q3map2

Its a map compiler for the quake game engine.
 
 
 
2011 Jan 25 at 16:57 UTC
mato_mato

2010 Dec 16 • 239
and where i can download because all my tryes in google fallen
 
 
 
2011 Jan 26 at 14:07 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
 
 
 
2011 Jan 26 at 14:12 UTC
mato_mato

2010 Dec 16 • 239
i think q3map2
 
 
 
2011 Jan 26 at 15:38 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
Are you trying to make a map for Quake?
 
 
 
2011 Jan 26 at 16:38 UTC
mato_mato

2010 Dec 16 • 239
no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose>
 
 
 
2011 Jan 26 at 17:28 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2011 Jan 26 at 18:02 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
mato_mato said:
i think q3map2


No, q3map2 is for Quake 3, to decompile Half-Life-maps you have to use bsp2map.

(There's also another decompiler for HL called Winbspc, but I think bsp2map is better.)

QUACK! QUACK!
 
 
 
2011 Jan 26 at 19:31 UTC
mato_mato

2010 Dec 16 • 239
mato_mato said:
no, but it writes: q3map2 exe :<folder destination chose>
q3 path: <folder destination chose>
i must choose when i start bsp2map
 
 
 
2011 Jan 27 at 09:48 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
SRAW said:

And to use it, try dragging and dropping the map on the program!

Free Steam Games
 
 
 
2011 Jan 27 at 10:06 UTC
mato_mato

2010 Dec 16 • 239
and i some program to extract textures from map???
 
 
 
2011 Jan 27 at 15:43 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
http://www.superjer.com/forum/textures_15.php
...and that's the bottom line because Mate de Vita said so.
 
 
 
2011 Jan 27 at 17:43 UTC
mato_mato

2010 Dec 16 • 239
Not working...
 
 
 
2011 Jan 27 at 18:11 UTC
mato_mato

2010 Dec 16 • 239
all is fine i run textract in cmd bu i stuck after command list; i writes: textract de_dust2 C:/users/hm1/documents <end of typing this i not writes in cmd> and... nothing just rewrites command list
 
 
 
2011 Jan 27 at 18:16 UTC — Ed. 2011 Jan 27 at 18:17 UTC
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