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Warning: === LEAK in hull 3 ===
Entity light @ (-1024,-1280,-384)
is there someway i can get to those corrdinates fast? cuase i have no idea how to get to tht spot
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2008 Mar 30 at 01:06 UTC
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use the top grid to find it look on the very botton u see little tabs right look at the 2nd one which tells you what grid coordinate you mouse is on then just navigate there
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2008 Mar 30 at 01:18 UTC
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im confused.. i dont see anything tellin me any numbers
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2008 Mar 30 at 01:38 UTC
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it says.
Warning: === LEAK in hull 0 ===
Entity light @ (-2112,-2368,-320)
how i find tht
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2008 Mar 30 at 01:40 UTC
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it says the grid coordinates right next to the objects name....how do u not know where to look
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2008 Mar 30 at 01:49 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Since you have a leak, you're better to use the leak pointfile. Simply go File->Load leak pointfile (I assume it's that anyway) and it will give you a red trace going from where it detected the leak from to where it kinda leaks out thingy.
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2008 Mar 30 at 01:54 UTC
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there is no file-> load leak pointfile : (
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2008 Mar 30 at 02:18 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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Can't you find find it using Hammer's problem check (ctrl + P)?
May contain traces of invisible text.
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2008 Mar 30 at 05:32 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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I can't remember exactly how you get it. Googling...
OK, should be in the 'map' menu. I mean, most versions of hammer are broadly the same, right?
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2008 Mar 30 at 07:32 UTC
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edan btw ctrl P is to print, i think u mean ALT P, which doesnt help cuase it says no errors have been found.
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2008 Mar 30 at 16:51 UTC
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Leak in hull 1, 2, 3 can actually be ignored but could cause some strange effect in the map. The most important is that you don't have leak in hull 0, thats a real leak.
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2008 Mar 30 at 17:31 UTC
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when i do tht map load pointfile thing, a huge redn line in all kinds of twists and shit comes up, how is tht supposed to help me find the leak
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2008 Mar 30 at 20:01 UTC
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when ever i think i have fixed the leak, it says there is a leak in hull 0 in some other coordinate. there has to bbe a better way of fixing this then looking at every nook and crannie in my map
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2008 Mar 30 at 22:02 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Just so long as when it says that there is a leak and gives you an entity you aren't deleting that entity right?
Instead, look at where it starts and follow it to the hole.
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2008 Mar 30 at 22:29 UTC
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