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the line shows the path the complier takes ....
trace the line back and you should find your leak ... it can be hard sometimes ..
first of all make sure that no entities are outside your map , or are touching the " black void " outside
sometimes people accidentally make a wall that is touching the outside into an entity . entities are not counted as "solid" , so for the complier its like you don't have a wall there at all ....
and if your sure that you don' have any entities touching the outside , then first try to find it in hammer sometimes its easier , sometimes its not .
the best way to avoid this is to make the outer walls first , and while making walls like that be sure to use a big grid size
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
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2008 Apr 26 at 09:23 UTC
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