HNNNGGG!!!! Error: Portal file
HNNNGGG!!!! Error: Portal file
|
I'm going to kill this thing...
My map consists of nothing but a little hollowed out box with no textures or entities.
I can't find any problems with my BSP process, so I have no idea what to do.
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Steam\steamapps\****\half-life"
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlcsg.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen" -nowadtextures
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlcsg.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"-nowadtextures
Entering c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.00 seconds)
Using Wadfile: \sierra\half-life\valve\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \sierra\half-life\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \sierra\half-life\valve\fonts.wad
- Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: \sierra\half-life\valve\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: \sierra\half-life\valve\halflife.wad
- Contains 0 used textures, 0.00 percent of map (3116 textures in wad)
Using Wadfile: \sierra\half-life\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \sierra\half-life\valve\spraypaint.wad
- Contains 1 used texture, 100.00 percent of map (14 textures in wad)
Using Wadfile: \sierra\half-life\valve\xeno.wad
- Contains 0 used textures, 0.00 percent of map (264 textures in wad)
Including Wadfile: \sierra\half-life\valve\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Warning: More than 8 wadfiles are in use. (9)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Texture usage is at 0.01 mb (of 4.00 mb MAX)
0.03 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlbsp.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlbsp.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 13 (0.00 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 13 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 13 (0.00 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 13 (0.00 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
0.02 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlvis.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlvis.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
Error: Portal file 'c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen.prt' does not exist, cannot vis the map
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlrad.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlrad.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen.bsp" "C:\Program Files\Steam\steamapps\****\half-life\valve\maps\peen.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\peen.pts" "C:\Program Files\Steam\steamapps\****\half-life\valve\maps\peen.pts"
The command failed. Windows reported the error:
"The system cannot find the file specified."
|
|
|
|
≡
|
2010 Nov 28 at 05:53 UTC
— Ed. 2010 Nov 28 at 05:54 UTC
|
|
|
|
Warning: More than 8 wadfiles are in use. (9)
Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
|
|
|
|
≡
|
2010 Nov 28 at 06:49 UTC
|
|
|
|
Eliminated the WAD quanitity problem.
Result? No change whatsoever. What could I possibly be doing wrong?
Maybe it's my Hammer set-up configurations?
GAME CONFIGURATIONS
Game Executable Directory
C:\Program Files\Steam\steamapps\****\half-life
Mod Directory
C:\Program Files\Steam\steamapps\****\half-life\half-life\valve
Game Directory
C:\Program Files\Steam\steamapps\****\half-life
RMF Directory
C:\Program Files\Steam\steamapps\****\half-life\valve\maps
BUILD PROGRAMS
Game Executable
C:\sierra\half-life\hl.exe
I extracted all the GCF's to C:\sierra\half-life\
CSG
C:\Documents and Settings\Nick\Desktop\My Sounds\Half-Life\hlcsg.exe
BSP
C:\Documents and Settings\Nick\Desktop\My Sounds\Half-Life\hlbsp.exe
VIS
C:\Documents and Settings\Nick\Desktop\My Sounds\Half-Life\hlvis.exe
RAD
C:\Documents and Settings\Nick\Desktop\My Sounds\Half-Life\hlrad.exe
Place compiled maps blah blah blah...
C:\Program Files\Steam\steamapps\****\half-life\valve\maps
LATEST LOG:
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Steam\steamapps\****\half-life"
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlcsg.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1" -nowadtextures
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlcsg.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"-nowadtextures
Entering c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
Using Wadfile: \sierra\half-life\valve\decals.wad
- Contains 0 used textures, -1.#J percent of map (222 textures in wad)
Using Wadfile: \sierra\half-life\valve\fonts.wad
- Contains 0 used textures, -1.#J percent of map (3 textures in wad)
Using Wadfile: \sierra\half-life\valve\gfx.wad
- Contains 0 used textures, -1.#J percent of map (7 textures in wad)
Using Wadfile: \sierra\half-life\valve\halflife.wad
- Contains 0 used textures, -1.#J percent of map (3116 textures in wad)
Using Wadfile: \sierra\half-life\valve\liquids.wad
- Contains 0 used textures, -1.#J percent of map (32 textures in wad)
Using Wadfile: \sierra\half-life\valve\xeno.wad
- Contains 0 used textures, -1.#J percent of map (264 textures in wad)
Including Wadfile: \sierra\half-life\valve\zhlt.wad
- Contains 0 used textures, -1.#J percent of map (8 textures in wad)
Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.03 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlbsp.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlbsp.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
0.02 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlvis.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlvis.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
Error: Portal file 'c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1.prt' does not exist, cannot vis the map
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlrad.exe
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Nick\Desktop\MYSOUN~1\HALF-L~1\hlrad.exe "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1.bsp" "C:\Program Files\Steam\steamapps\****\half-life\valve\maps\test1.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nick\desktop\my mods\half-life\hammermaps\test1.pts" "C:\Program Files\Steam\steamapps\****\half-life\valve\maps\test1.pts"
The command failed. Windows reported the error:
"The system cannot find the file specified."
|
|
|
|
≡
|
2010 Nov 28 at 07:12 UTC
|
|
|
|
Does it matter that my level has basically nothing in it?
|
|
|
|
≡
|
2010 Nov 28 at 07:14 UTC
|
|
|
SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
|
McSqueaky said: Does it matter that my level has basically nothing in it?
You see, you answered your own problem.
|
|
|
|
≡
|
2010 Nov 28 at 07:55 UTC
|
|
|
|
McSqueaky said: Does it matter that my level has basically nothing in it?
Quote: Warning: No entities exist in hull 0, no filling performed for this hull
Insert at least a light and a player-spawn.
|
|
|
|
≡
|
2010 Nov 28 at 10:07 UTC
|
|
|
Page [1]
|
|