Hey there mates. I wonder if anyone know this problem? and how to solve it?
, if, please make an re-ply or send an e-mail to alex_nexus@hotmail.com, thanks
** Executing...
** Command: Change Directory
** Parameters: C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike
** Executing...
** Command: Copy File
** Parameters: "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini.map" "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini.map"
** Executing...
** Command: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlcsg.exe
** Parameters: "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlcsg.exe C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini
Entering C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
(0.00 seconds)
Using Wadfile: \program\valve\steam\steamapps\cstrike.wad
- Contains 1 used texture, 20.00 percent of map (123 textures in wad)
Using Wadfile: \program\valve\cstrike\ajawad.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \program\valve\cstrike\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \program\valve\cstrike\chateau.wad
- Contains 0 used textures, 0.00 percent of map (136 textures in wad)
Using Wadfile: \program\valve\cstrike\cs_747.wad
- Contains 0 used textures, 0.00 percent of map (143 textures in wad)
Using Wadfile: \program\valve\cstrike\cs_dust.wad
- Contains 4 used textures, 80.00 percent of map (28 textures in wad)
Using Wadfile: \program\valve\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Texture usage is at 0.06 mb (of 4.00 mb MAX)
0.03 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlbsp.exe
** Parameters: "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlbsp.exe C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
0.02 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlvis.exe
** Parameters: "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlvis.exe C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini
Error: Portal file 'C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini.prt' does not exist, cannot vis the map
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlrad.exe
** Parameters: "C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\GAREN~1\SKRIVB~1\zhlt\hlrad.exe C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini
>> There was a problem compiling the map.
>> Check the file C:\Program\Valve\Steam\SteamApps\ex3emealle2\counter-strike\cstrike\maps\de_boxes_mini.log for the cause.
----- END hlrad -----
Would aprociare it
Edit: Btw, i got start points, even above the floor, as it should be, got ammo things, and lights.
I might be a noob on editing maps, but meet me in-game and i slaughter you!;)