help?

help?

Hammer Mapping — Page [1]
Brolyfreiza
2009 Jan 20 • 17
If you look at my previous thread "Steam error" you'll understand where i am going through.

After i pressed any key on the command console, i found my self in steam... and there was no cstrike 1.6 game in it.

so i changed the .bat to:

@echo off
hlcsg -nowadtextures First_map
hlbsp First_map
hlvis First_map
hlrad First_map
copy First_map.bsp "C:\Program Files\Valve\cstrike\maps"
pause
"C:\Program Files\Valve\hl.exe" -nomaster -game cstrike -applaunch 10 -dev +sv_cheats 1 +map First_map


and i pressed any key and cstrike 1.6 opened with my map... great =D


buuuut... half of my body starts on the wall, and im not holding any weapons (even after i type impulse 101 o_O) so any help?
 
 
 
≡ 2009 Jan 22 at 14:07 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Brolyfreiza said:
buuuut... half of my body starts on the wall, and im not holding any weapons (even after i type impulse 101 o_O) so any help?

Try this:
Killer-Duck said:
Bring down the console, write deathmatch 1 [Press Enter] then write restart [Press Enter].


and what do you mean that half your body starts on the wall?
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Jan 22 at 14:13 UTC — Ed. 2009 Jan 22 at 14:13 UTC
newbie

2008 May 25 • 144
I think he means that he gets stuck in the wall. move out ur infe_player_start/deathmatch entity so it doesnt touches anything.
 
 
 
≡ 2009 Jan 22 at 17:48 UTC — Ed. 2009 Jan 22 at 17:50 UTC
Brolyfreiza
2009 Jan 20 • 17
and here is the other problem... after editing the map in the hammer what do i do?, there are so many files in ZHLT right now so im pretty confused :S
 
 
 
≡ 2009 Jan 22 at 19:19 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Brolyfreiza said:
and here is the other problem... after editing the map in the hammer what do i do?, there are so many files in ZHLT right now so im pretty confused :S

just export the map to .MAP again and recompile (run the bat file again).
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Jan 22 at 19:40 UTC
Brolyfreiza
2009 Jan 20 • 17
ok here is the room, is there any errors?

(Click for image)
 
 
 
≡ 2009 Jan 24 at 14:22 UTC — Ed. 2009 Jan 24 at 14:24 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Brolyfreiza said:
ok here is the room, is there any errors?

(Click for image)

I don't see any errors but why don't you try it out and see?
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Jan 24 at 14:42 UTC — Ed. 2009 Jan 24 at 14:43 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Brolyfreiza said:
ok here is the room, is there any errors?

(Click for image)


I see something wrong. Your player spawns are extremely close (to each other and to the wall). Give them some space.
May contain traces of invisible text.
 
 
 
≡ 2009 Jan 24 at 15:12 UTC
Brolyfreiza
2009 Jan 20 • 17
 
 
 
≡ 2009 Jan 24 at 15:27 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Brolyfreiza said:

oh, so that's what you meant by having half the body in the wall...
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Jan 24 at 15:28 UTC
Brolyfreiza
2009 Jan 20 • 17
yea :P lol, any idea what to do?
 
 
 
≡ 2009 Jan 24 at 15:34 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Just make sure the spawns aren't in the walls and that you have re-exported after you make any changes.
 
 
 
≡ 2009 Jan 24 at 16:50 UTC
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