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I've seen halo maps ported to CS 1.6, and source. so I know its possible to do it in both. i was wondering how to do this. I can't find anything that would allow me to rip the .bsp in any of my software (dothalo, adi, h2x, dark matter, insolence, and entity. I don't see anything in any of those programs to allow me to save the .bsp
even after I manage to get the .bsp out, how would I go about saving it as a compatable state for CS 1.6 to handle? (I don't own source, nor does my computer possess the ability to run it, so no that won't work)
any help is appreciated.
when installing the .net framework earlier, it told me to close all other programs...
...I opened more, just to be defiant.
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2007 Jun 13 at 07:34 UTC
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